[CAPCOM] BIONIC COMMANDO REARMED IS NOW AVAILABLE IN NORTH AMERICA ON PLAYSTATION Network, Xbox LIVE Arcade, and WINDOWS PC!
August 13, 2008 by KNDY · Leave a Comment
Capcom’s Classic Action Platformer Grapples It’s Way onto Next Generation Consoles and Windows PC
SAN MATEO, Calif. — August 13, 2008 — Capcom®, a leading worldwide developer and publisher of video games, today announced Bionic Commando® Rearmed, a makeover of the classic 8-bit game originally released 20 years ago, is now available for download in North America on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®Network, and PC. Bionic Commando Rearmed is rated Mature by the Entertainment Software Ratings Board (ESRB) and is available for 800 Microsoft Points, $9.99 on PLAYSTATION®Network, or $14.99 on PC.
Bionic Commando Rearmed sees a return of the intense 2D side-scrolling, shooting and grappling action from the beloved 1988 classic game, Bionic Commando® on the Nintendo Entertainment System®. Bionic Commando Rearmed brings the game into the next generation with stunning new visuals, new weapons, online rankings, a reworked musical score, and newly reworked stages.
Bionic Commando Rearmed also boasts a multitude of features including 2 player co-op, a frenetic multiplayer mode for up to 4 players and a series of over 50 devious challenge rooms to test your swinging skills. What’s more, each version of the game will feature unique content specific to that platform. The title will also provide cross-game bonus features, as completing parts of Bionic Commando Rearmed will unlock new content and provide secret insight into the characters and storyline behind the brand new next generation Bionic Commando.
Features:
• Classic Bionic Commando gameplay focused around the use of the bionic arm
• 2-player Co-op mode
• Local multiplayer matches for up to four players
• Total modern visual revamp, including dynamic shadows, particle effects and environmental damage
• Reworking of musical score
• Cross-game interoperability – complete specific parts of Bionic Commando Rearmed to unlock new content and hints for the Bionic Commando sequel
• Unique platform specific content for Xbox LIVE Arcade for Xbox 360 and PLAYSTATION®Network
• In-game art designed by one of Capcom’s most talented artists, Shinkiro
For more information, visit: www.bioniccommando.com
ABOUT CAPCOM
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including best-selling franchises Resident Evil®, Street Fighter®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., U.K., Germany, France, Tokyo, Korea and Hong Kong, with corporate headquarters located in Osaka, Japan. More information about Capcom can be found on the company web site, www.capcom.com.
Bionic Commando, Capcom, the Capcom logo, Resident Evil, Mega Man and Devil May Cry are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc. “PlayStation”, “PLAYSTATION” and “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE and the Xbox logos are trademarks of the Microsoft group of companies. Nintendo Entertainment System is a registered trademark of Nintendo.All other marks are the property of their respective holders.
Tags: Bionic Commando, CAPCOM[CAPCOM] CAPCOM ANNOUNCES DEAD RISING: CHOP TIL YOU DROP
July 21, 2008 by KNDY · Leave a Comment
Wii Gamers Prepare For a Zombie Invasion
SAN MATEO, Calif. — July 21, 2008 — Capcom®, a leading worldwide developer and publisher of video games, today announced that Dead Rising™: Chop Till You Drop is in development for the Wii™ home video game system. Based on the critically acclaimed Dead Rising™, which has sold in excess of one million units since its release in 2006, Dead Rising: Chop Till You Drop is scheduled to hit store shelves this Winter.
Taking advantage of the same proven technology that brought Resident Evil® 4 so successfully to Wii, Dead Rising: Chop Till You Drop delivers a more immersive, intuitive and interactive experience as players use the Wii Remote to shoot, slash and bludgeon their way through a zombie infested shopping mall, fighting for survival.
Dead Rising: Chop Till You Drop follows the harrowing tale of Frank West, an overly zealous freelance journalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to the small suburban town of Willamette only to find that it has become overrun by zombies. Frank escapes to the local shopping mall, thinking it will be a bastion of safety but it turns out to be anything but. It will be a true struggle to survive the endless stream of enemies, but players will have full reign of a realistic shopping centre and its varied stores offering an endless supply of real and makeshift weapons to fight off the flesh-hungry mob. If Frank is running low on health he can pay a visit to one of the many restaurants or cafes for a meal in order to restore his energy and continue the fight.
The game is split into a series of individual cases, all of which Frank must complete in order to gain vital information that will allow him to piece together the truth behind the horrendous epidemic. In addition to the cases, players will be faced with the dilemma of deciding the rescue priority of the residents of Wilamette who also sought sanctuary in the mall. Depending on the player’s skill, some may not be so fortunate as each rescue needs to be undertaken in a set time period, therefore players may need to delay completion of a case in order to save a fellow human.
Dead Rising: Chop Till You Drop’s infectious humor delivers some welcome relief from the incessant tide of zombies with players able to dress Frank up in a variety of comedic costumes and take on the undead hordes with a selection of improvised and sometimes highly ineffective weapons such as a toy sword or a football.
Dead Rising: Chop Till You Drop includes the following features:
• Utilizes the same engine as Resident Evil 4 Wii edition.
• New level of interaction – aim and fire guns, swing and throw weapons and shake off zombie attacks with added Wii Remote functionality
• Huge environment – expansive indoor and outdoor areas of the mall provide a variety of different locations to explore
• Improved save functionality allows for more seamless gameplay
• Hoards of enemies on screen at once resulting in non-stop, pulse-pounding action
• Anything in the mall is at Frank’s disposal
• Grab environmental objects like umbrellas and benches to use as improvised weapons
• Snatch items from different stores to use as weapons including golf clubs, lawnmowers, frying pans and more
• Consume food and drink to revive health
[CAPCOM] CAPCOM’S WE LOVE GOLF! FOR WII SHIPS TODAY
July 16, 2008 by KNDY · Leave a Comment
This Summer, Keep Cool Off the Greens With The First Online Golf Game for Wii SAN MATEO, Calif. — July 16, 2008 — Capcom®, a leading worldwide developer and publisher of video games, announced that We Love Golf™! ships to retail today for the Wii™ home video game system.
North American players now have the option to meet up online and challenge each other in a realistic and immersive golf experience on Wii. We Love Golf! is rated E 10+ by the Entertainment Software Ratings Board (ESRB) and carries a suggested retail price of $49.99.
We Love Golf! is the first online capable golf game for Wii and features a full array of online features, including “World Play Mode,” where players can play random players online and collect player medals for their wins, and “Friend Play,” where players may choose to play a friend from their Wii friend list.
The game is also the first online Wii sports titles to enable players to play online with their personalized Miis. The new online modes for We Love Golf! are included in the game for the first time for the Western release of the game, as the Japanese version of the game (released in December 2007) did not have these online modes.
Additionally, We Love Golf! will have two new exclusive characters created solely for the western edition with unique unlockable Capcom character costumes. As an added bonus for all the Capcom fans, players will be able to take on the greens dressed as Chun-Li, Jill Valentine, Arthur, and many more. A variety of game modes, including multiple characters, unlockable character costumes and content will provide the most immersive golfing experience available this Summer.
We Love Golf!, created by the veteran studio Camelot Software Planning, presents a realistic and approachable golfing experience for all ages.
Whether you’re a golfing pro or a grandparent teaching their grandchildren, We Love Golf! offers an engrossing golfing experience thanks to easy-to-navigate menus, highly-stylized visuals, and the Wii Remote’s unique motion-sensing functionality. Just as on a real course, gauging wind conditions, correct club selection and careful reading of the greens are all essentials for victory.
Tags: CAPCOM, Nintendo WI, We Love Golf![CAPCOM] Devil May Cry PC demo now available
June 5, 2008 by KNDY · Leave a Comment
From CAPCOM:
We just wanted to let you Devil May Cry fans know that the PC demo for Devil May Cry 4 is available for download at GameSpot.com and other downloadable content websites today.
This demo features two missions and Benchmark Test Mode for hardcore Devil May Cry gamers and PC enthusiasts to check out. Including, Executioner Mission, which tasks the player to tackle a boss battle right out of the gate, Exterminator Mission, which is a 10 minute level challenge, and Benchmark Test Mode, which allows you to test how well DMC 4 performs on your PC rig.
For those uninitiated, the PC version of Devil May Cry 4 will feature a host of new features exclusive to this version, including Turbo Mode, which turns up the speed for insane action, and Dark Knight Mode, which will harness the processing speed of your PC to deliver unbelievable numbers of on-screen enemies to combat. Additionally, Devil May Cry 4 also supports 120 frames per second (up from 30 frames per second in the console version), both Direct X 9 and Direct X 10 modes, and will be fully compliant with the Games For Windows program.
Tags: CAPCOM, Devil May Cry 4
[CAPCOM] Street Fighter IV coming out for XBOX 360, Playstation 3 and PC
May 28, 2008 by KNDY · Leave a Comment
CAPCOM® BRINGS MARTIAL ARTS HOME WITH CONSOLE VERSIONS OF
Xbox 360®, PLAYSTATION®3 System and Windows-based PC Versions of Coming for Street Fighter IV
SAN MATEO, CA — May 27, 2008 — Capcom®, a leading worldwide developer and publisher of video games, today announced the development of Street Fighter® IV, the next iteration of the genre-establishing fighting game series, for the PLAYSTATION®3 computer entertainment system and , Xbox 360® video game and entertainment system from Microsoft, and Windows-based PC.
Few videogame series have had such a strong impact on their perspective genres the way Street Fighter® has over the decades. Creating a global legacy spanning over twenty years of fighting games, the Street Fighter series has become a pillar in the fighting videogame genre. Street Fighter IV for Xbox 360, PLAYSTATION 3 system and Windows-based PC continues this tradition of excellence with a return to the classic 2D Street Fighter fighting action mixed with new characters, amazing visuals, and next-generation fluid gameplay.
Street Fighter IV features a mix of returning favorites such as Ryu, Ken, Chun-Li and Guile along with new characters created for this game, such as Crimson Viper, Abel, El Fuerte, and Rufus. Characters and environments are rendered in stylized 3D, while the game is played in the classic Street Fighter 2D perspective with additional 3D camera flourishes. Six-button controls for the game return, with a host of new special moves and features integrated into the input system. Mixing classic genre-defining game mechanics the franchise is known and loved for with all-new, never-before-seen gameplay systems, Street Fighter IV brings a brand new fighting game to fans the world over. With the inclusion of Capcom’s latest advancements in new generation technology, Street Fighter IV promises to deliver an extraordinary experience that will re-introduce the world to the time-honored art of virtual martial arts.
For more information, visit http://www.streetfighter.com
Features:
• Classic “2D” Street Fighter gameplay with stunning 3D characters and environments
• New special moves that go beyond any Street Fighter fan’s wildest imagination, including Focus attacks, Super Combos, and the revenged-fueled Ultra Combo system.
• Classic Street Fighter characters recreated for a new generation of gamers, including the original cast of
Street Fighter® II
• New brawlers: female super-spy Crimson Viper, lucha libre wrestler El Fuerte, mixed martial artist Abel and more!
• Amazing locations never seen before in a Street Fighter game
• New gameplay elements provide new challenges for both newcomers and the most seasoned Street Fighter pro.
Tags: CAPCOM, Street Fighter IV[CAPCOM] FIRST STREET FIGHTER IV COMMERCIAL TO AIR DURING CBS ELITEXC SATURDAY NIGHT FIGHTS MIXED MARTIAL ARTS (MMA) EVENT
May 28, 2008 by KNDY · Leave a Comment
New Trailer, Preorder Campaign Kickoff On StreetFighter.com Immediately FollowingWhen: Saturday, May 31st, 2008 at 10 P
Where: CBS (check local listings)
URL: http://www.streetfighter.com, http://fight.proelite.com/elitexc-primetime.html
SAN MATEO, CA – May 28, 2008 – Capcom®, a leading worldwide developer and publisher of video games, today announced that the first television commercial for Street Fighter® IV will debut during the CBS EliteXC Saturday Night Fights mixed martial arts (MMA) event. The EliteXC bout takes place on CBS on Saturday, May 31 at 9 PM EST. Immediately following the bout, the Street Fighter IV trailer will debut on the newly redesigned StreetFighter.com, along with the first chance for gamers to preorder Street Fighter IV for the Xbox 360™ video game and entertainment system from Microsoft and PLAYSTATION®3 (PS3™) computer entertainment system exclusively through GamesStop.
Viewers tuning in to catch the first MMA fight to ever air on US broadcast television featuring internet phenomenon Kimbo Slice battling British fighter James “The Colossus” Thompson, will be treated to the network premiere of a 60 second Street Fighter IV trailer and 30 second Street Fighter IV television spots, which feature a combination of stylized CG animation and game play, ending with a call to action that will drive viewers to the newly designed StreetFighter.com website.
On the website, players will be able to watch the new “artistic” trailer, featuring a stylized brawl between Street Fighter favorite Guile and new character Abel along with several other Street Fighter IV trailers and then immediately pre-order the Xbox 360 or PS3 version of the game from GameStop. Fans who pre-order Street Fighter IV will receive a limited edition collectable Street Fighter Tribute artbook, illustrated by top artists from the comic book and video game industries. A countdown currently running on the website tracks the time remaining until the new trailer unlocks.
Tags: CAPCOM, Street Fighter IV[CAPCOM] CAPCOM’S DEVIL MAY CRY 4 COMING TO PC THIS SUMMER
April 23, 2008 by KNDY · Leave a Comment
Demo With System Benchmark Mode Will Be Available Before the Game’s Release
SAN MATEO, Calif — April 23, 2008 — Capcom®, a leading worldwide developer and publisher of video games, today announced that the highly anticipated PC version of Devil May Cry® 4 is locked and loaded for release this summer. Devil May Cry 4 is already a certifiable hit in the console world, having shipped over 2 million units world wide since its release in North America in February. A demo of the game will be released for PC players before the retail version ships, allowing PC gamers to try the game ahead of time, as well as testing their system’s prowess with the included benchmark mode. The PC version of Devil May Cry 4 will feature new modes, enhanced graphics options and some additional content. Devil May Cry 4 has been rated M for Mature by the Entertainment Software Ratings Board.
Good things come to those who wait as PC owners will benefit from having more modes and more visual customization options to help enhance their demon-slaying action. Turbo mode will turn-up the action to insane speeds, while Legendary Dark Knight Mode will harness advanced PC processing power and fill the screen with an unbelievable number of enemies for extra difficulty. Moreover, familiar enemies from the console versions will show-up in new locations in the PC version. The high resolution screen settings allow the cut scenes of the game to run at up to 120 frames per second (up from 30 frames per second in the console version of the game). Slider options are available to manage various visual effects seen throughout the game. Devil May Cry 4 for the PC will have both DirectX® 9 and DirectX® 10 modes, and will also be compliant with the Games For Windows® program.
From the producer of the original Devil May Cry® and Resident Evil® 4 comes the next installment in the hugely successful stylized action series that has so far achieved global sales of nearly seven million units. Devil May Cry 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with a familiar hero. As the new leading man, Nero, players will unleash incredible attacks and non-stop combos using a unique new gameplay mechanic: the powerful “Devil Bringer” on his right arm.
ABOUT CAPCOM
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including best-selling franchises Resident Evil®, Street Fighter®, Mega Man® and Devil May Cry® Capcom maintains operations in the U.S., U.K., Germany, Tokyo, Hong Kong and Korea, with corporate headquarters located in Osaka, Japan. More information about Capcom can be found on the company web site, www.capcom.com.
Capcom, the Capcom logo, Resident Evil, Mega Man and Devil May Cry are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc. DirectX is a registered trademark of Microsoft Corporation in the United States and/or other countries. All rights reserved. All other marks are the property of their respective holders.
Tags: CAPCOM, Devil May Cry 4[USA][CAPCOM] STAR-STUDDED CAST ANNOUNCED FOR CAPCOM’S LIVE-ACTION STREET FIGHTER MOVIE
March 20, 2008 by KNDY · Leave a Comment
2008 World-Release In Celebration of Street Fighter’s 20th Anniversary
SAN MATEO, Calif — March 19, 2008 — Capcom®, a leading worldwide developer and publisher of video games, is proud to confirm the main cast for its live-action Street Fighter movie based on the hugely popular video game series.
The story revolves around fan-favorite Chun-Li, who will be portrayed by actress Kristen Kreuk (of Smallville fame). Michael Clark Duncan, Neal McDonough, and Taboo of Black Eyed Peas are also on board to round out this all-star cast. The film will be made in conjunction with Hyde Park Films, and will be distributed by 20th Century Fox for a scheduled 2009 worldwide release.
The Street Fighter movie is only one of many projects Capcom has planned to celebrate the 20th anniversary of Street Fighter®. Summer 2008 will see the Japanese arcade release of the much-anticipated Street Fighter® IV.
Street Fighter was first released in 1987 to critical acclaim for its innovative features. This was followed up in 1991 with the smash hit Street Fighter® II, which broke records by being available in 500 thousand arcade cabinets and selling over 25 million units on home systems. These records cemented Street Fighter’s reputation as one of the most popular fighting game series of all time and ensured that the fighting genre would become a staple of the gaming world.
The cast so far includes:
• Chun-Li: Kristin Kreuk. Plays the role of Lana Lang in the WB television series Smallville .
• Balrog: Michael Clarke Duncan. The Island (2005), Sin City (2005), Daredevil (2003), The Scorpion King (2002), Planet of the Apes (2001), See Spot Run (2001), The Whole Nine Yards (2000), The Green Mile (1999), Breakfast of Champions (1999), Armageddon (1998)
• M. Bison: Neal McDonough. The Hitcher (2007), Flags of Our Fathers (2006), The Guardian (2006), Timeline (2003), MinorityReport (2002), Band of Brothers (2001)
• Vega: Taboo. Member of popular R&B music group Black Eyed Peas and recipient of three Grammy Awards.
• Charlie Nash: Chris Klein. We Were Soldiers (2002), American Pie (1999)
Tags: CAPCOM, Street Fighter[CAPCOM] Capcom’s “Resident Evil: The Umbrella Chronicles” Ships 1 Million Units Worldwide!
March 4, 2008 by KNDY · Leave a Comment
Second Wii Game From the Company to Top 1 Million Units Following Resident Evil 4 Wii Edition
Capcom is pleased to announce that Resident Evil® : The Umbrella Chronicles, which was released in November 2007 for the Wii video game system from Nintendo, has shipped over 1 million units worldwide. This is the second Capcom Wii title to ship over a million units, following Resident Evil 4 Wii Edition, which was released in June of 2007.
The Resident Evil series, which has sold over 34.5 million units globally (as of February 29, 2008), is one of Capcom’s most critically acclaimed and beloved franchises. As a testament to Resident Evil’s longevity and success, the series remains as innovative and original today as when the first title shipped in 1996.
Resident Evil: The Umbrella Chronicles is a brand new game in the Resident Evil franchise, with familiar locales from the entire series, created specifically for the unique characteristics of the Wii console. This action/shooter hybrid reveals the back story behind the fall of the Umbrella Corporation by exploring locations from Resident Evil 0, 1, 2 and 3 as well as new never-before-seen locations, such as Umbrella’s stronghold. Resident Evil: The Umbrella Chronicles combines first-person, light-gun style combat with interactive pathways, multiple weapons and new enemies to create an entirely new Resident Evil experience that could only be delivered on the Wii. The game includes a two-player co-op mode and support for the Wii Zapper™ for even more intense light-gun style shooting action.
The Resident Evil series is not limited to the realm of gaming though, as evidenced by its popularity with movie-goers around the world. Autumn in 2007 saw the continued success of the series on the big screens when the Hollywood blockbuster “Resident Evil Extinction” opened in theaters worldwide, going on to generate $147 million US dollars in revenues. Currently, Capcom, in cooperation with Sony Pictures Entertainment Japan Co., Ltd., is in the middle of producing a full-length CG movie, “Resident Evil: Degeneration”.
Tags: CAPCOM, Resident Evil: The Umbrella Chronicles[CAPCOM] CAPCOM’S DEVIL MAY CRY 4 SHIPS OVER 2 MILLION STYLISH UNITS
February 20, 2008 by KNDY · Leave a Comment
Fastest Selling Game In the DMC Series to Reach This Milestone
SAN MATEO, Calif — February 20, 2008 — Capcom®, a leading worldwide developer and publisher of video games, today confirmed that Devil May Cry ® 4, the latest installment in the Devil May Cry series, has shipped over two million units worldwide since its recent release for both for Sony Computer Entertainment’s PLAYSTATION®3 (PS3™) and the Xbox 360™ video game and entertainment system from Microsoft. A PC version of the game will be released in the coming months.
The Devil May Cry series is renowned for its fast-paced, stylish action and has wowed gamers around the globe. Since the release of the original title in 2001, the series has amassed total worldwide sales to date of over 9 million units and become a pillar franchise for Capcom.
Devil May Cry 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with series mainstay Dante. As new leading man Nero players will be able to unleash incredibly powerful and stylish attacks and non-stop combos using a combination of the Devil Bringer right arm and the Exceed system, both of which are new gameplay mechanics for the series. Taking full advantage of the advanced graphical and processing power of the next-gen systems it draws gamers into the Devil May Cry world like never before with highly detailed and expansive environments, even more enemies to defeat and some of the most breath-taking bosses ever conceived.
Tags: CAPCOM, Devil May Cry 4


